BeamNG.drive v0.38 adds heavy machinery, Italy expansion and UI revamp
Steam News says the update brings two new vehicles, new quarry content, fresh cargo, and broad optimization work.
BeamNG.drive’s v0.38 update is built around weight, terrain, and workflow. In official Steam News dated 2025-12-10 and authored by BeamNG_Leeloo, the studio describes a release that adds two new heavy-duty vehicles, expands the Italy map with a marble quarry, introduces new props and cargo, and continues the game’s interface overhaul.
The same announcement says the update also includes broad optimization and general improvements across maps, including a reported reduction of map-and-asset file size by about 33%. For players, creators, and event organizers, that mix matters because it touches both the kind of tasks available in-session and the performance profile of the world itself.
Two new vehicles built for hauling and loading
The headline additions are the Hirochi HT-55 and the Hirochi WL-40. According to the Steam News post, the HT-55 is a rigid-frame off-highway dump truck intended for durability and long shifts on quarry roads. It is described as having a 55-ton load capacity, hydraulically powered orbital valve steering, brakes with front lockout options, and manually adjustable hill assist.
The same source says the HT-55 can be configured with optional locking differential, rock ejectors, and JATO rockets. That combination suggests the update is not only about worksite realism, but also about giving players more ways to experiment with hauling setups and vehicle behavior in a sandbox environment.
The WL-40 is presented as a large wheel loader with varying lift capacity and a focus on rough terrain. The announcement says it uses joystick-controlled articulated hydraulic steering, a rigid front axle with a pivoting rear axle, and a functional rimpull control pedal. It can handle large marble blocks with a universal bucket and heavy-duty forks, and it also includes a hydraulically operated log grapple attachment for sorting and loading logs.
Why the vehicles matter beyond novelty
For everyday players, the new machines expand BeamNG.drive’s heavy-equipment playstyle in a way that is likely to change how routes and jobs are approached. The HT-55 is a purpose-built dump truck for bulk transport, while the WL-40 provides the loading and sorting side of the equation. The official post even frames them as complementary partners when moving heavy loads.
That matters because BeamNG.drive has long been defined by vehicle behavior, load handling, and terrain interaction. A heavier-focused update gives players new reasons to build scenarios around quarry logistics, cargo transfer, and machinery coordination rather than only high-speed driving or crash testing.
For streamers and community event hosts, this kind of content tends to create clearer session themes. A loader, a dump truck, marble blocks, and a quarry environment naturally support worksite challenges, cooperative hauling, or convoy-style sessions without requiring additional narrative invention. The update’s own structure points toward that kind of use.
Italy gets the Marble Quarry
The update also expands the Italy map with a new area called the Marble Quarry. The official announcement says the area is designed with heavy machinery gameplay in mind and includes several new missions.
For players, that means the new vehicles are not arriving in isolation. They are paired with a location that is explicitly built for them, which should make the update easier to integrate into regular play and scenario creation. Rather than leaving users to improvise their own industrial setting, the map expansion gives them a dedicated space for hauling, loading, and quarry work.
The announcement further states that optimizations and improvements were made across all maps. Most notably, after a major behind-the-scenes cleanup, the total file size of maps and their assets has been reduced by about 33%. The post also mentions material de-duplication, bug fixes on decalroads, and grounding of some floating trees and rocks. Those changes may not be as visible as a new vehicle, but they are important to overall stability and load times.
New props and loads deepen the scenario pool
BeamNG.drive v0.38 also adds new props and cargo objects. The official post introduces the Marble Block, described as a massive, breakable chunk of marble available in 19-ton and 38-ton variants, with optional wooden supports that make it easier for the wheel loader to pick up.
Alongside that is the Rock Pile, an assortment of 100 rocks of varying sizes. The announcement says it is suitable cargo for the dump truck and can also be picked up with the wheel loader’s bucket.
Several new loads are available for the Log and Flatbed trailers as well. The source also says the Container trailer keeps its full-detail version, but its default setup now uses a simplified interior to address performance issues. That kind of adjustment is small on paper, but it can matter to players running large sessions or many assets at once.
User interface changes continue
The Steam News post places this release within BeamNG.drive’s continued user interface revamp. It says the update introduces a new Freeroam Session wizard and a Gameplay Selector.
According to the announcement, the old Freeroam selection interface has been replaced by a multi-step setup wizard that lets players configure a session before loading. The described flow uses the previously released grid selector to define preferred locations and vehicles, with adjustable traffic and time of day, and it supports saving the last used preset and favorites. The source adds that the selection steps can be skipped for a direct load into Freeroam.
For regular players, this is a usability upgrade. For streamers and multiplayer hosts, it can reduce setup friction before a broadcast or session. For tournament-style community challenges, a more structured selector can help standardize starting conditions, especially when organizers want repeatable layouts, traffic settings, or time-of-day rules.
What this means for the BeamNG.drive community
Taken together, v0.38 looks like a content-and-foundation release rather than a single-focus patch. The new vehicles and quarry area create a clearer industrial gameplay lane, the new props and loads provide more scene-building options, and the map optimization work should help the broader experience run more efficiently.
The official Steam News post does not frame this as a competitive balance patch or an esports update, but it is still relevant to organized community play. BeamNG.drive events often depend on reliable environments, consistent vehicle behavior, and enough cargo or terrain variety to support scripted objectives. This release appears to support all three, based on the supplied facts.
Just as important, the update keeps the game’s systems moving in a direction that favors both experimentation and practicality. The HT-55 and WL-40 are built for heavy jobs, the Italy expansion gives those jobs a home, and the UI changes aim to make session setup faster. That combination should be welcomed by players who like structured challenges as much as by those who simply want more tools in the sandbox.
Newsroom
BeamNG.drive v0.38, as presented in official Steam News on 2025-12-10, is a heavy-haul update in both the literal and practical sense. It adds new machinery, new cargo, a quarry-focused map expansion, broad optimization work, and continued interface changes that should affect how players and creators build sessions around the game.
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A Heavy Haul in BeamNG.drive v0.38
Official source BeamNG.drive — Steam News · 10/12/2025 11:25